![]() ![]() ![]() It’s currently Windows-only, but Autodesk says it is considering porting it to other platforms. It displays a spreadsheet showing the skin weighting properties for each vertex of a character model, enabling users to fine-tune them on a per-vertex basis. Riggers get an interesting new Weight Editor, described as a “skinning-centric version of the Component Editor”, which you can see from 03:00 in the video above. New Weight Editor spreadsheet and IK-rigging tool The Bonus Tools provides a set of useful small features on an ‘as is’ basis, without active product support. Autodesk has updated the Maya Bonus Tools, its free collection of add-on scripts and plugins for Maya, adding a Weight Editor spreadsheet for character rigging, plus new modelling and display options. ![]()
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